

Certain levels allow the player to possess a flying magic carpet, cast a levitation spell, and paddle a floating barrel. The player can dodge, and swing and stab with a sword. Fireball spells can be freely used to dispatch these enemies on the isometric field but not in combat mode, which is initiated upon touching them. Some magical items and objects can be purchased from a merchant character in certain levels, using gold pieces acquired.Ī variety of non-player characters wander or protect a specific portion of the map. Certain items will bring instant death to the player if used unwisely. The player must solve puzzles, avoid deathtraps, use magic spells, and acquire various items. The game takes place on a labyrinth with 8 levels (7 levels on the Nintendo version). In the end the player is confronted by both the dragon and Mordamir in a final conflict. Mordamir, 1,000 years later, is the only survivor of his civilization, as is the one last dragon. In a dream vision it is revealed the entire race of dragons were wiped out by the city's army in a fierce battle, except for one that escaped the dungeon labyrinth and returned to the destroy the city and all its inhabitants. Mordamir presented to the city's counsel a weapon he created to kill all the dragons but was unable to use it, for a reason unknown.Īs the player nears the bottom of the labyrinth, he finds the trapped and dying Dunric, who explains Mordamir was never a prisoner, but instead kidnapped his daughter to lure him into the labyrinth as a trap. The dragons governed the city's source of fountain water from below, but the rulers of Erinoch planned a siege against the dragons for control of the enchanted water. Visions are also seen of the walled-off ancient city of Erinoch, with its abundant fountains of youth and eternally young inhabitants. Throughout the journey, the player sleeps on straw beds placed throughout the labyrinth, where dreams reveal an ancient civilization of peaceful dragons that once lived in the dungeon labyrinth below. As well as a mysterious merchant selling helpful potions and magical items. The player is assisted along the way by the warrior Ulindor, Mordamir's servant and body guard. The player also encounters many other hostile creatures within the labyrinth, including invisible Shades, Will-o'-the-wisp, flesh-eating slime, flying lizards, giant man-eating worms, a giant spider and a water Norlac. While descending the levels of the labyrinth, a race of Goblins and trolls at war are encountered, and the goblins allies with the player after sparing their king. The player, an elderly wizard, instead discovers the message and takes on the quest to rescue Mordamir–his mentor and master. The wizard Mordamir calls for help from deep below the labyrinth, attempting to communicate with a man named Dunric. In 2020, it was re-released for Nintendo Switch. It has a high degree of graphic violence. A wizard is attempting to find his mentor in a large and dangerous labyrinth. It was soon ported to the Amiga, Atari ST, DOS, Nintendo Entertainment System, and Genesis.

The Immortal is an isometric action-adventure game originally created for the Apple IIGS. DurrettĪmiga, Atari ST, DOS, NES, Genesis, Switch Will Harvey, Ian Gooding, Michael Marcanted, Brett G.
